Elyland cancels token sale for Clash & GO after the game’s triumphant release
Dear Clash & GO investors,
After long consideration and many discussions with our advisors we have made the decision to cancel Clash & GO initial coin offering (ICO) that was scheduled to start on December 12th.
Initially we planned to raise some additional funds through ICO to fuel user acquisition, PR and marketing. But after a hugely successful worldwide launch of Clash & GO we’ve gained a strong player base that keeps growing without requiring an additional budget.
We’ve been working relentlessly to ensure this success as well as the highest possible quality of the game. And our work paid off as the game has skyrocketed to the top new games in its category on Google Play store in USA, JP, UK, CA, RU and other regions. In less than a month after the release Clash & GO is being played in more than 100 countries on all continents (except Antarctica, at least for now). We won the prestigious contest by Best Mobile Apps and received Silver award as Best New Mobile App. Clash & GO was also prominently covered by Forbes, Venture Beat, as well as many other media and Youtube personalities.
This overwhelmingly positive feedback brought us to conclusion that an open token sale is no longer required to ensure the project success. Instead we want to focus our time and resources on improving the game even further.
Initial coin offering can be a valuable tool for small startups that want to raise money to finish their product. We decided to give it a try, but since Elyland is a profitable company that has been self-financing its products for the past 11 years, the ICO turned out to be redundant. Clash & GO was finished achieved success using only our own resources.
We are truly grateful to everyone who took part in our pre-sale and showed their interest to invest on early stages. All gathered funds have already been returned to the investors. We appreciate your support and valuable feedback we received that helped us make the product even better.